TypeSpellcaster / Effect Monster
AttributeEARTH
Level / Rank5
ATK / DEF0 / 2400
Card TextWhen an opponent's monster declares an attack, if you control an "Altergeist" card...
RarityUncommon
Card TypePokémon
Hit Points120 HP
FormStage 1 - Evolves from Zorua
TypeDarkness
Colorless
Double Claw (40×) Flip 2 coins. This attack does 40...
RarityRare
Card TypePokémon
Hit Points120 HP
FormBasic - Evolves from null
TypeLightning
Lightning,Colorless
Wild Charge (70) This Pokémon also does 20 dama...
RarityRare
Card TypePokémon
Hit Points130 HP
FormBasic,Single Strike - Evolves from null
TypeDarkness
Darkness,Darkness
Dark Cutter (50)
Darkness,Darkne...
RarityCommon
Card TypePokémon
Hit Points60 HP
FormBasic,Single Strike - Evolves from null
TypeLightning
Colorless
Single Shot Blast (30) Flip a coin. If tai...
RarityRare
Card TypePokémon
Hit Points110 HP
FormBasic - Evolves from null
TypeGrass
Grass
Bail Out Put up to 2 Pokémon from your discard pile into your ha...
RarityUncommon
Card TypePokémon
Hit Points80 HP
FormBasic - Evolves from null
TypeFire
Colorless
Fiery Cheering Attach a basic Energy card from your discar...
RarityCommon
Card TypePokémon
Hit Points70 HP
FormBasic - Evolves from null
TypeColorless
Colorless,Colorless
Knock Away (20+) Flip a coin. If heads, this a...
RarityCommon
Card TypePokémon
Hit Points60 HP
FormBasic - Evolves from null
TypeColorless
Colorless
Derail (10) Discard a Special Energy from your opponent'...
RarityCommon
Card TypePokémon
Hit Points40 HP
FormBasic - Evolves from null
TypeLightning
Lightning
Thunder Wave Flip a coin. If heads, your opponent's Act...
RarityUncommon
Card TypePokémon
Hit Points130 HP
FormBasic - Evolves from null
TypeDragon
Fire,Fighting
Shell Trap (30) During your opponent's next turn, if...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '