Card TypeBackup
CategoryII
ElementFire
Cost3
JobRebel/Monk
Description
EX BURST When Josef enters the field, you may search for 1 Job Rebel Forward and add ...
Card TypeSummon
CategoryXII
ElementEarth
Cost2
DescriptionEX BURST Select 1 of the 2 following actions.
"Choose 1 Backup you control. Remove it from the gam...
Card TypeSummon
CategoryIV
ElementEarth
Cost3
DescriptionSelect 1 of the 3 following actions.
"Choose 1 Summon of cost 5 or less. Cancel its effect."
"Choo...
Card TypeBackup
CategoryXI
ElementWater
Cost3
JobEmpath
Description
EX BURST When Verena enters the field, you may search for 1 Job Goblin or Card Name Gobl...
Card TypeForward
CategoryVI
ElementFire
Power5000
Cost5
JobMagitek Knight
Description
EX BURST When Terra enters the field or is put from the field into the...
Card TypeBackup
CategoryXV
ElementEarth
Cost4
JobChief Minister
Description
EX BURST When Clarus enters the field, you may search for 1 Job King and add it ...
Card TypeBackup
CategoryV
ElementEarth
Cost4
JobWarrior of Light
Description
EX BURST When Krile enters the field, select 1 of the 2 following actions.
"Cho...
Card TypeForward
CategoryXII
ElementEarth;Fire
Power7000
Cost3
JobJudge
DescriptionWhen Basch enters the field, you may receive 1 point of damage. When you ...
Card TypeBackup
CategoryIII
ElementFire
Cost2
JobWarrior of Light
Description[1] [Dull]: Choose 1 Job Standard Unit Forward or Job Warrior of Light Forward ...
Card TypeForward
CategorySOPFFO
ElementWater
Power8000
Cost2
JobWarrior of Light
DescriptionLimit Break -- 1
You must control 3 or more Job Standard Unit Fo...
Card TypeForward
CategoryX
ElementWater
Power9000
Cost5
JobGuardian
DescriptionLimit Break -- 3
When Tidus enters the field, if you control 8 or more Forwar...
Card TypeSummon
CategoryWorld of Final Fantasy
ElementWater
Cost6
Description
EX BURST Select up to 2 of the 3 following actions.
"Choose 1 Forward opponent...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '