RarityUncommon
Card TypePokémon
Hit Points90 HP
FormStage 1 - Evolves from Oshawott
TypeWater
Colorless
Razor Shell (20+) Flip a coin. If heads, this attack...
RarityUltra Rare
Card TypePokémon
Hit Points210 HP
FormBasic,V - Evolves from null
TypeDarkness
Darkness,Colorless
Wind of Darkness (50)
Darkness,Darkne...
RarityUncommon
Card TypePokémon
Hit Points90 HP
FormStage 1 - Evolves from Unidentified Fossil
TypeFighting
Fighting
Ram (20)
Fighting,Fighting
Stone Ed...
RarityCommon
Card TypePokémon
Hit Points60 HP
FormBasic - Evolves from null
TypeMetal
Metal,Colorless
Metal Press (20) Flip a coin. If heads, your opponent'...
RarityUncommon
Card TypePokémon
Hit Points130 HP
FormStage 1 - Evolves from Bronzor
TypeMetal
Ability
Heatproof Prevent all damage done to this Pokémon by attack...
RarityHolo Rare
Card TypePokémon
Hit Points100 HP
FormBasic - Evolves from null
TypeDarkness
Darkness
Swirling Disaster This attack does 10 damage to each ...
RarityUncommon
Card TypePokémon
Hit Points70 HP
FormBasic - Evolves from null
TypePsychic
Psychic
Mind Bend (30) Your opponent's Active Pokémon is now Confu...
TypeSea Serpent / Tuner / Effect Monster
AttributeWATER
Level / Rank1
ATK / DEF0 / 800
Card TextThis card on the field can be treated as a Level 8 monster when used for a ...
Typenull / Counter Trap
AttributeTRAP
Card TextWhen your opponent activates a monster effect in their hand: Negate that activation, then if they have any cards in their ha...
TypeCyberse / Link / Effect Monster
AttributeLIGHT
ATK / DEF1900
Card Text2+ monsters, except Tokens
Gains 300 ATK for each monster co-linked to this card. You can target ...
Typenull / Normal Trap
AttributeTRAP
Card TextTarget 1 "Therion" monster in your GY; Special Summon it, then you can equip 1 "Therion" monster from your hand or GY to it. ...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '