RarityCommon
Card TypePokémon
Hit Points60 HP
FormBasic - Evolves from null
TypeMetal
Metal
Reckless Charge (30) This Pokémon also does 10 damage to itself....
RarityHolo Rare
Card TypePokémon
Hit Points150 HP
FormStage 2 - Evolves from Magneton
TypeMetal
Ability
Giga Magnet Once during your turn, you may look at the to...
RarityRare
Card TypePokémon
Hit Points130 HP
FormBasic - Evolves from null
TypeDragon
Ability
Dragon's Hoard Once during your turn, if this Pokémon is in the Act...
RarityUltra Rare
Card TypePokémon
Hit Points200 HP
FormBasic,V - Evolves from null
TypeGrass
Dance Gracefully Draw cards until you have 6 cards in your ha...
RarityUncommon
Card TypePokémon
Hit Points120 HP
FormStage 1 - Evolves from Pawniard
TypeMetal
Metal
Vengeful Cut (30+) This attack does 30 more damage for ...
RarityCommon
Card TypePokémon
Hit Points70 HP
FormBasic - Evolves from null
TypeColorless
Colorless
Collect Draw a card.
Colorless
Jabber On (30) During...
RarityRare
Card TypePokémon
Hit Points100 HP
FormStage 1 - Evolves from Nickit
TypeDarkness
Ability
Baffling If your opponent has 2 or fewer Prize cards remainin...
RarityCommon
Card TypePokémon
Hit Points50 HP
FormBasic - Evolves from null
TypeGrass
Grass
Honey Courier Search your deck for an Item card, reveal it, and...
RarityUncommon
Card TypePokémon
Hit Points90 HP
FormStage 1 - Evolves from Magnemite
TypeMetal
Metal,Colorless
Bounce Back (50) Your opponent switches their...
RarityRare
Card TypePokémon
Hit Points120 HP
FormStage 1 - Evolves from Combee
TypeGrass
Grass
Honey Rush (60×) Reveal any number of Sweet Honey cards from ...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '