TypeFiend / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1800 / 1100
Card TextYou can send 1 Normal Trap from your hand or that's Set on your field to the GY; Speci...
Typenull / Continuous Trap
AttributeTRAP
Card TextBoth players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting th...
Typenull / Normal Trap
AttributeTRAP
Card TextIf you control a Fiend monster: Target 1 card on the field; destroy it, then, you can send 1 Fiend monster from your Deck to ...
RarityUltra Rare
Card TypePokémon
Hit Points270 HP
StageVSTAR
FormVSTAR - Evolves from Hisuian Zoroark V
TypeColorless
Ability
Phantom Star During your turn, you...
RarityHolo Rare
Card TypePokémon
Hit Points150 HP
StageStage 2
FormStage 2 - Evolves from Seadra
TypeWater
Ability
Seething Currents Once during your turn, you m...
RarityUltra Rare
Card TypePokémon
Hit Points150 HP
StageBasic
FormBasic - Evolves from null
TypeColorless
Ability
Unfazed Fat Prevent all effects of attacks from...
RarityUltra Rare
Card TypePokémon
Hit Points260 HP
StageVSTAR
FormVSTAR - Evolves from Aerodactyl V
TypeFighting
Fighting,Colorless,Colorless
Lost Dive (240...
TypeFish / Field Spell
AttributeSPELL
Card TextWhile you control a Fish Synchro Monster, this card cannot be destroyed, or banished, by card effects. You can only use each...
Typenull / Counter Trap
AttributeTRAP
Card TextWhen your opponent activates a monster effect on the field: Negate the activation, and if you do, destroy that card, then, y...
Typenull / Normal Trap
AttributeTRAP
Card TextTarget 1 card your opponent controls and 1 card in their GY; send that card on the field to the GY, and if you do, Set the ot...
TypeInsect / Effect Monster
AttributeEARTH
Level / Rank6
ATK / DEF2000 / 2500
Card TextYou can target 1 face-up monster you control; Special Summon this card from your han...
TypeMachine / Effect Monster
AttributeDARK
Level / Rank10
ATK / DEF1600 / 2800
Card TextYou can target up to 3 "Therion" monsters in your GY; Special Summon this card from...
Typenull / Normal Trap
AttributeTRAP
Card TextTarget 1 "Vernusylph" monster in your GY; add it to your hand or Special Summon it. During your opponent's turn, except the t...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextAll Level/Rank/Link 2 monsters currently on the field gain 1400 ATK/DEF until the end of this turn. During your Main Ph...
TypeRock / Effect Monster
AttributeWATER
Level / Rank2
ATK / DEF500 / 1600
Card TextYou can discard this card; you can Normal Summon 1 EARTH or WATER monster during your M...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '