RarityCommon
Card TypePokémon
Hit Points100 HP
StageBasic
FormBasic - Evolves from null
TypeFighting
Fighting,Colorless,Colorless
Take Down (70) This Pokémo...
RarityCommon
Card TypePokémon
Hit Points60 HP
StageBasic
FormBasic - Evolves from null
TypeFire
Fire
Kindling Panic Discard the top card of your opponent's...
RarityRare
Card TypePokémon
Hit Points90 HP
StageStage 1
FormStage 1 - Evolves from Spinarak
TypeDarkness
Darkness
String Bind (10+) This attack does 30 mor...
RarityRare
Card TypePokémon
Hit Points100 HP
StageStage 1
FormStage 1 - Evolves from Shuppet
TypePsychic
Ability
Puppet Offering Once during your turn, you may p...
RarityCommon
Card TypePokémon
Hit Points110 HP
StageBasic
FormBasic - Evolves from null
TypePsychic
Colorless,Colorless
Alluring Dance Switch 1 of your opp...
RarityUncommon
Card TypePokémon
Hit Points90 HP
StageStage 1
FormStage 1 - Evolves from Aipom
TypeColorless
Colorless
All-You-Can-Grab Flip a coin until yo...
RarityCommon
Card TypePokémon
Hit Points40 HP
StageBasic
FormBasic - Evolves from null
TypePsychic
Psychic
Furtive Drop Put 1 damage counter on your oppone...
RarityUltra Rare
Card TypePokémon
Hit Points210 HP
StageBasic
FormBasic,V - Evolves from null
TypeColorless
Ability
Vanishing Wings Once during your turn, if thi...
RarityUltra Rare
Card TypePokémon
Hit Points60 HP
StageBasic
FormBasic - Evolves from null
TypeLightning
Ability
Pika Dash If this Pokémon has any Energy attache...
RarityUltra Rare
Card TypePokémon
Hit Points210 HP
StageBasic
FormBasic,V - Evolves from null
TypeColorless
Ability
Vanishing Wings Once during your turn, if thi...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '