RarityCommon
Hit Points60 HP
Psychic
Wrapped in Shadows (10) Flip a coin. If heads, the opponent can’t play Item cards from their hand during their next tur...
RarityCommon
Hit Points70 HP
Colorless
Call for Family
Search your deck for up to 2 Basic Pokemon cards and play them on your Bench. Then, shuffle your d...
RarityRare
Hit Points180 HP
Fire
Fiery Vocals (50) Attach up to 2 Basic Energy cards from your discard pile to your Pokémon in any way you like.
Colorles...
RarityUncommon
Hit Points140 HP
Ability
Poison Sacs The Special Condition Poisoned is not removed when your opponent’s Pokémon evolve or devolve.
Colorles...
RarityCommon
Hit Points30 HP
Water
Leap
Flip a coin. If heads, this attack does 10 damage to 1 of your opponent’s Pokémon. (Don’t apply Weakness and Resi...
RarityCommon
Hit Points30 HP
Ability
Adaptive Evolution This Pokemon can be evolved on your first turn and on the turn it comes into play.
Colorless,Grass...
RarityCommon
Hit Points60 HP
Colorless
Linear Attack
This attack does 20 damage to 1 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for...
RarityUncommon
Hit Points170 HP
Fighting
Voracious Bite: (50) Flip a coin until you get tails. For each heads, discard an Energy attached to your opponent’s...
RarityRare
Hit Points170 HP
Ability
Energy Carnival Once during your turn, you may attach a Basic Energy card from your hand to 1 of your Pokémon.
Colorle...
RarityRare
Hit Points130 HP
Ability
Charge Up Once during your turn, you may search your deck for a basic [L] Energy and attach it to this Pokemon. Then, shuffle...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '