Typenull / Continuous Trap
AttributeTRAP
Card TextSpecial Summon this card in Defense Position as an Effect Monster (Aqua-Type/WATER/Level 10/ATK 0/DEF 3000). (This card i...
Typenull / Normal Spell
AttributeSPELL
Card TextEach player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot ch...
Typenull / Normal Trap
AttributeTRAP
Card TextActivate 1 or both of these effects (simultaneously).
• When an opponent's monster declares an attack : Target the attacking...
TypeSpellcaster / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1400 / 1800
Card TextIf this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). You can r...
TypeMachine / Effect Monster
AttributeDARK
Level / Rank8
ATK / DEF2600 / 1600
Card TextCannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending ...
TypeSpellcaster / Effect Monster
AttributeDARK
Level / Rank6
ATK / DEF2000 / 1700
Card TextGains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GYs.
TypeWarrior / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1800 / 1600
Card TextIf either player equips an Equip Card(s) to this card: Destroy that Equip Card(s).
Typenull / Field Spell
AttributeSPELL
Card Text(This card's name is always treated as "Umi".)
All WATER monsters on the field gain 200 ATK/DEF. Reduce the Level of all WA...
Typenull / Ritual Spell
AttributeSPELL
Card TextThis card is used to Ritual Summon "Fortress Whale". You must also Tribute monsters from your hand or field whose total Lev...
Typenull / Equip Spell
AttributeSPELL
Card TextEquip only to "Jinzo". This card's activation and effect cannot be negated. The equipped monster's effect, "Trap Cards, and ...
TypeWarrior / Effect Monster
AttributeFIRE
Level / Rank4
ATK / DEF1200 / 1900
Card TextAll Warrior monsters you control gain 400 ATK. If you control another monster, monst...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextRoll a six-sided die and apply the result.
• 2, 3, or 4: Destroy 1 Spell/Trap Card on the field.
• 5: Destroy 2 Spell/T...
TypeSpellcaster / Effect Monster
AttributeDARK
Level / Rank6
ATK / DEF1700 / 2200
Card TextIf this card is Normal Summoned: Place 2 Spell Counters on it. Each time a Spell...
Typenull / Normal Spell
AttributeSPELL
Card TextDestroy all Tokens you control, then destroy cards on the field up to the number of Tokens destroyed by this effect.
Typenull / Quick-Play Spell
AttributeSPELL
Card TextAt the start of the Battle Phase: For the rest of this turn after this card resolves, Spell/Trap Cards, and their effec...
Typenull / Counter Trap
AttributeTRAP
Card TextActivate only when a card's effect that would inflict damage to you is activated. Your opponent takes the damage instead.
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '