RarityUncommon
Hit Points100 HP
Ability
Hyper Blower Once during your turn, if this Pokémon is on your Bench, you may switch out your opponent’s Active Pokémon t...
RarityDouble Rare
Hit Points220 HP
Ability
Tachyon Bits Once during your turn, when this Pokémon moves from your Bench to the Active Spot, you may put 2 damage c...
RarityCommon
Hit Points100 HP
Colorless
Body Slam (10) Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Colorless,Colorless
Mega I...
RarityRare
Hit Points120 HP
Darkness
Bounce (30) Switch this Pokémon with 1 of your Benched Pokémon.
Darkness,Darkness
Punishing Kick (10+) This attack d...
RarityCommon
Hit Points100 HP
Darkness
Dishonest Swap
Move all damage counters from 1 of your Benched Pokémon to your opponent’s Active Pokémon.
Colo...
RarityUncommon
Hit Points100 HP
Grass
Daunting Eyes Flip a coin until you get tails. For each heads, shuffle an Energy attached to your opponent’s Active ...
RarityCommon
Hit Points30 HP
Sorching Heater
During your opponent’s next turn, if this Pokémon is damaged by an attack (even if it is Knocked Out), put ...
RarityUncommon
Hit Points70 HP
Ability
Flying Meteor Once during your turn, if this Pokémon is on your Bench, when you attach an Energy card from your hand to th...
RarityCommon
Hit Points70 HP
Ability
Buddy Pulse If you have Plusle in play, whenever your opponent attaches an Energy card from their hand to 1 of their Pokémon...
RarityRare
Hit Points120 HP
Ability
Lifeboat When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may use this Ability. Ea...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '