TypeWinged Beast / Effect Monster
AttributeFIRE
Level / Rank8
ATK / DEF2400 / 1600
Card TextOnce per turn, during your next Standby Phase after this card was destroyed by ...
TypeWinged Beast / Effect Monster
AttributeFIRE
Level / Rank8
ATK / DEF2700 / 1700
Card TextIf your monster(s) that was originally FIRE is destroyed by battle or card effe...
Typenull / Effect Monster
AttributeFIRE
Level / Rank3
ATK / DEF1000 / 200
Card TextIf a face-up "Fire King" monster you control is destroyed by a card effect (except durin...
Typenull / Continuous Spell
AttributeSPELL
Card TextWhen this card is activated: You can place 1 "Fire King Island" from your Deck face-up in your Field Zone. Once per tur...
TypeWinged Beast / Effect Monster
AttributeFIRE
Level / Rank8
ATK / DEF2700 / 1700
Card TextDuring the next Standby Phase after this card was destroyed by a card effect an...
Typenull / Continuous Trap
AttributeTRAP
Card TextEach time a monster effect is activated, place 1 Spellstone Counter on this card (max. 2). While this card has 2 Spellsto...
Typenull / Normal Spell
AttributeSPELL
Card TextIf your opponent controls a monster and you control no monsters: Special Summon 1 FIRE Beast, Beast-Warrior, or Winged Beas...
TypePyro / Effect Xyz Monster
AttributeFIRE
Level / Rank8
ATK / DEF3000 / 2000
Card Text2+ Level 8 monsters
If this card is Xyz Summoned: You can destroy all other monster...
TypePyro / Effect Monster
AttributeFIRE
Level / Rank8
ATK / DEF2600 / 2200
Card TextWhile this card is in your hand or GY: You can banish 3 other monsters from your GY; Sp...
TypePyro / Effect Monster
AttributeFIRE
Level / Rank4
ATK / DEF1700 / 1000
Card TextCannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banis...
TypeWyrm / Effect Monster
AttributeFIRE
Level / Rank9
ATK / DEF2900 / 1900
Card TextIf this card is in your hand: You can destroy 2 other monsters in your hand and/or face...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '