TypeSea Serpent / Xyz / Effect Monster
AttributeWATER
ATK / DEF1700 / 1400
Card Text2 Level 4 monstersWhile this card has a material attached that was originally WATER, al...
TypeSea Serpent / Xyz / Effect Monster
AttributeWATER
ATK / DEF1700 / 1400
Card Text2 Level 4 monstersWhile this card has a material attached that was originally WATER, al...
TypeSea Serpent / Xyz / Effect Monster
AttributeWATER
ATK / DEF1700 / 1400
Card Text2 Level 4 monstersWhile this card has a material attached that was originally WATER, al...
TypeWarrior / Xyz / Effect Monster
AttributeDARK
ATK / DEF2000 / 1000
Card Text2 Level 3 monstersOnce per turn: You can detach 1 material from this card, then target 1 car...
TypeWarrior / Xyz / Effect Monster
AttributeDARK
ATK / DEF2000 / 1000
Card Text2 Level 3 monstersOnce per turn: You can detach 1 material from this card, then target 1 car...
TypeWarrior / Xyz / Effect Monster
AttributeDARK
ATK / DEF2000 / 1000
Card Text2 Level 3 monstersOnce per turn: You can detach 1 material from this card, then target 1 car...
TypeFairy / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1800
Card TextIf this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck...
TypeFairy / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1800
Card TextIf this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck...
TypeDragon / Xyz / Effect Monster
AttributeLIGHT
ATK / DEF3000 / 2500
Card Text2 Level 8 monstersOnce per turn, when a Spell Card or effect is activated on the field (Quic...
TypeDragon / Xyz / Effect Monster
AttributeLIGHT
ATK / DEF3000 / 2500
Card Text2 Level 8 monstersOnce per turn, when a Spell Card or effect is activated on the field (Quic...
TypeDragon / Xyz / Effect Monster
AttributeLIGHT
ATK / DEF3000 / 2500
Card Text2 Level 8 monstersOnce per turn, when a Spell Card or effect is activated on the field (Quic...
TypeFiend / Xyz / Effect Monster
AttributeFIRE
ATK / DEF1200 / 1200
Card Text2 Level 4 monstersYou can detach 2 materials from this card, then activate 1 of the following ...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '