Typenull / Continuous Spell
AttributeSPELL
Card TextEach time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You ...
Typenull / Continuous Spell
AttributeSPELL
Card TextEach time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You ...
TypeDragon / Effect Monster
AttributeFIRE
Level / Rank8
ATK / DEF3000 / 2500
Card TextYou can target 1 face-up monster on the field or in either GY; place it face-up in it...
TypeDragon / Effect Monster
AttributeFIRE
Level / Rank8
ATK / DEF3000 / 2500
Card TextYou can target 1 face-up monster on the field or in either GY; place it face-up in it...
TypeDragon / Effect Monster
AttributeFIRE
Level / Rank8
ATK / DEF3000 / 2500
Card TextYou can target 1 face-up monster on the field or in either GY; place it face-up in it...
TypePsychic / Effect Monster
AttributeWIND
Level / Rank2
ATK / DEF200 / 1000
Card TextAfter you Normal Summon this card, you can Normal Summon 1 "Ritual Beast" monster dur...
Typenull / Continuous Spell
AttributeSPELL
Card TextIf a monster(s) is Special Summoned: The current controller of that monster(s) banishes 1 card from their hand. Once pe...
Typenull / Continuous Spell
AttributeSPELL
Card TextIf a monster(s) is Special Summoned: The current controller of that monster(s) banishes 1 card from their hand. Once pe...
Typenull / Continuous Spell
AttributeSPELL
Card TextIf a monster(s) is Special Summoned: The current controller of that monster(s) banishes 1 card from their hand. Once pe...
TypeAqua / Effect Monster
AttributeWATER
Level / Rank2
ATK / DEF1000 / 500
Card TextYou can Special Summon this card (from your hand) by discarding 1 other WATER monster. ...
TypeAqua / Effect Monster
AttributeWATER
Level / Rank2
ATK / DEF1000 / 500
Card TextYou can Special Summon this card (from your hand) by discarding 1 other WATER monster. ...
TypeAqua / Effect Monster
AttributeWATER
Level / Rank2
ATK / DEF1000 / 500
Card TextYou can Special Summon this card (from your hand) by discarding 1 other WATER monster. ...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '