Typenull / Quick-Play Spell
AttributeSPELL
Card TextIf you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected ...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextSend any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent co...
Typenull / Normal Trap
AttributeTRAP
Card TextChange as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up mon...
Typenull / Normal Spell
AttributeSPELL
Card TextIf you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3...
Typenull / Continuous Spell
AttributeSPELL
Card TextWhile 10 or more "X-Saber" monsters are in your field, GY, and/or banishment, "X-Saber" monsters you control gain ATK e...
Typenull / Normal Spell
AttributeSPELL
Card TextBanish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any...
TypeBeast / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF100 / 600
Card TextIf you control no cards (Quick Effect): You can discard this card; apply these effects ...
TypePsychic / Tuner / Effect Monster
AttributeEARTH
Level / Rank3
ATK / DEF1200 / 1100
Card TextOnce per turn, during your opponent's Main or Battle Phase, you can (Quick ...
TypeReptile / Tuner Monster
AttributeEARTH
Level / Rank1
ATK / DEF200 / 300
Card TextWhen another "Saber" monster you control is destroyed by battle and sent to the Gravey...
TypePsychic / Tuner / Effect Monster
AttributeEARTH
Level / Rank3
ATK / DEF1200 / 1100
Card TextOnce per turn, during your opponent's Main or Battle Phase, you can (Quick ...
TypeReptile / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1200 / 900
Card TextIf this card is Normal or Special Summoned, or if this card is Tributed: You can add ...
Typenull / Normal Spell
AttributeSPELL
Card TextAt the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for ev...
Typenull / Equip Spell
AttributeSPELL
Card TextActivate this card only if you control no monsters in your Main Monster Zone. The equipped monster cannot attack directly. I...
TypeCyberse / Link / Effect Monster
AttributeEARTH
ATK / DEF2200
Card Text2 monsters, including a Ritual MonsterIf this card is Special Summoned: You can target 1 card on ...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '