Typenull / Continuous Trap
AttributeTRAP
Card TextYou can activate 1 of these effects;• Target 1 "Diabell" monster in your GY or banishment; discard 1 card, and if you do,...
Typenull / Ritual Spell
AttributeSPELL
Card TextThis card can be used to Ritual Summon any Reptile Ritual Monster from your hand or GY. You must also Tribute Reptile monst...
TypePyro / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1800
Card TextYou can Special Summon this card (from your hand) by detaching 1 material from a monster you ...
Typenull / Normal Trap
AttributeTRAP
Card TextApply the following effect, then you can attach this card to a Rank 4 Xyz Monster you control.• For the rest of this turn, al...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextIf you have no "Let's Go Together" in your face-up field, GY, nor banishment: Banish 7 cards from the top of your Deck,...
TypeCyberse / Link / Effect Monster
AttributeDARK
ATK / DEF2300
Card Text3+ Effect MonstersIf this card is Link Summoned: You can Special Summon as many Cyberse monsters w...
TypeFairy / Effect Monster
AttributeLIGHT
Level / Rank1
ATK / DEF500 / 1800
Card TextIf you control no monsters, or all monsters you control are Fairy monsters: You can Sp...
TypeMachine / Effect Monster
AttributeLIGHT
Level / Rank5
ATK / DEF1000 / 2100
Card TextCannot be Normal Summoned/Set. Must be Special Summoned by card effect. If your opp...
TypeCyberse / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1800 / 800
Card TextIf you control a Cyberse monster that was Special Summoned from the Extra Deck: You c...
TypePyro / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1800
Card TextYou can Special Summon this card (from your hand) by detaching 1 material from a monster you ...
TypeReptile / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1200 / 900
Card TextIf this card is Normal or Special Summoned, or if this card is Tributed: You can add ...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank7
ATK / DEF2500 / 2500
Card TextYou can target 1 "HERO" monster on the field; Special Summon this card from your hand ...
Typenull / Normal Trap
AttributeTRAP
Card TextTarget 1 face-up monster your opponent controls; banish 1 monster from your Deck or Extra Deck with the same original Type, A...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextTarget 1 face-up monster you control; equip it with 1 Level 7 monster with the same Type but a different name from your...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '