Card TypeCharacter
ColorRed
Cost3
Power1000
AttributeSpecial
Subtype(s)Straw Hat Crew
RarityCommon
Card Effect[Activate: Main] [Once Per Turn] Give up ...
Card TypeCharacter
ColorRed
Cost2
Power3000
AttributeStrike
Subtype(s)Straw Hat Crew
RarityCommon
Card Effect[On Play] Select up to 1 of your {Straw Ha...
Card TypeEvent
ColorRed
Cost4
Subtype(s)Straw Hat Crew,The Four Emperors
RarityCommon
Card Effect[Main] Give up to 1 of your opponent's Characters 5000...
Card TypeCharacter
ColorRed
Cost3
Power4000
AttributeStrike
Subtype(s)Straw Hat Crew
RarityCommon
Card Effect[DON!! x2] [Opponent's Turn] All of your {...
Card TypeCharacter
ColorRed
Cost3
Power4000
AttributeSlash
Subtype(s)Straw Hat Crew
RarityCommon
Card Effect[When Attacking] Give up to 2 rested DON!! ...
Card TypeEvent
ColorRed
Cost2
Subtype(s)Straw Hat Crew,The Four Emperors
RarityCommon
Card Effect[Main] Up to 1 of your Leader or Character cards gains...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '